Pixels, Patterns, and Processing (The Morgan Kaufmann Series in Computer Graphics)
Description
"This book teaches you the e basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization." "This unique lab-style manual gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques." "Within these pages, ITP (Tisch School of the Arts, New York University) professor Daniel Shiffman demonstrates the fundamentals of programming that will expand your understanding of what is possible in the world of computer graphics. By traveling beyond the confines of proprietary software, you will be empowered to create your own custom design tools." --Book Jacket.
Subjects
Interactive multimedia
Processing (Computer program language)
Computer graphics
Multimédias interactifs
Linguagem de programação
Computação gráfica
Processing (Langage de programmation)
Interaktiva multimedier
Object-oriented programming (Computer science)
Computeranimation
Programmierung
Multimedia






